Sebastian Gsänger

Technical Designer and Lecturer

Since stepping into the gaming industry in 2018, Sebastian Gsänger has developed a well-rounded expertise that spans the full spectrum of game development.

His tenure at Softgames provided him with a strong foundation, and since 2020, he has been channeling his knowledge as a self-employed Technical Designer and Lecturer. Sebastian's experience covers every critical stage of game development, including studio establishment, prototype creation, and conceptual design. His commitment to the craft and ability to guide projects from conception to completion have made him a sought-after expert in the field. You can also challenge him for a round of magic anytime!

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